Simulate motion vectors can fail on camera cuts

UE - Anim - Sequencer - Jun 11, 2024

r.MotionVectorSimulation 1 should simulate motion vectors when cutting cameras, but this appears to be broken on some loops. ...

Jump Animation for FPS template character breaks on land

OLD - Anim - May 6, 2015

When jumping in the first person template project, the "is in air" animation continues to play after landing. Solution: Switching out the "FirstPerson_JumpStart Asset" node for the "FirstPerson_J ...

Local Exposure can cause large variations in PreExposure under certain conditions

UE - Graphics Features - Sep 16, 2025

PreExposure is influenced by LocalExposure in PostProcessEyeAdaptation.cpp:1265. It appears when the scene is particularly dark and using manual exposure, the LastAverageLocalExposure can read a lar ...

Re-enable rendering categories on UMaterialBillboardComponent

UE - Gameplay - May 5, 2015

Looks like the thread died in IM. I think we should re-enable the categories that were removed in 4.6. ...

Enable Slate layout caching Will cause the Stop/Play Buttons to disappear

UE - Editor - UI Systems - Slate - Dec 17, 2018

When using the command Slate.EnableLayoutCaching 1, The Play button is removed from the tool bar after exiting play. ...

Hair shading emits light when Lumen is enabled

UE - Graphics Features - Jun 6, 2022

This artifact does not occur when Lumen is disabled. Also, moving Roughness closer to 1 will reduce the effect. ...

All Megascan asset libraries are missing

TM - Core - Oct 15, 2025

All Megascans assets no longer appear in Twinmotion 2025.2 hotfix (46767548). Other libraries do not appear to be affected. ...

Project crashes when exiting mobile preview

UE - Gameplay - May 27, 2015

User project crashes when exiting from mobile preview. Frequency: 5/5 Crashreporter: [Link Removed] ...

Sequencer: Undoing creation of a new section can call section drawing code with viewmodel tree in invalid state

UE - Anim - Sequencer - Aug 1, 2024

The Section reference in ISequencerSection::GetSectionHeight can be in the process of garbage collection during an undo of a section addition- this causes things like GetTypedOuter<UMovieSceneTrack> ...