When using a Blend node inside a Post Process Animation Blueprint, the editor crashes while rendering thumbnails. The crash occurs because USkeletonThumbnailRenderer attempts to draw a thumbnail wit ...
Running a packaged UE4 game with app-local dependencies on a clean Windows machine will fail due to missing XInput DLLs. These components are not distributed with Windows by default any more. We sho ...
The vertex interpolate node doesn't work with lightmass. Found in 4.19 CL# 4033788, 4.20 CL# 4233996, and 4.21 CL# 4258917 ...
A user has reported a crash that is occurring on his Sony Xperia Z3, https://answers.unrealengine.com/questions/667998/4161-dev-build-app-crashes-on-start-unfortunately.html The user has attached ...
When modifying the contact offset in a project it appears to have no effect. The setting that worked in a previous engine version (4.19) now collide in the same way as the default settings. ...
"UPrimitiveComponent::bStaticWhenNotMoveable"'s category is set to Lighting, not Physics. This causes it to be hidden when lighting-related properties are hidden, even though it controls physics sta ...
If there is a sky light in a scene and the viewport is detached and closed prior to saving, the editor will crash when trying to reopen the project. Crash Reporter: 431802 ...
When turning on the Vertex Color option in the static mesh editor, the whole viewport turns white. ...
Reported via UDN ...