Particle cutout seems to crash on lower end mobile devices. We believe this is because there is an issue in the particle's SubUV feature. This happens only on devices that don't support hardware ins ...
If an array of custom UObjects is added to a class, changing the value of a UPROPERTY variable in one element of the array sets the same value in all elements of the array. ...
Deriving a custom code class from UArrowComponent results in several link errors (LNK2001 and LNK2019) in Visual Studio when trying to build the project. ...
The "Reset to default" button/arrow is missing from the channels listed in the "Object Responses" section of the Collision Preset details customization. ...
Struct that is referencing a Custom bp Class will reset to default values on editor restart User Description: Making a array of object types in a struct. the goal is to have a struct containing wa ...
Moving a custom cursor after it has been set as the default cursor will break the path being used and if the user tries to reset the path but selecting the widget again the editor will crash without ...
A user has reported that Materials that contain a custom HLSL node that has a Struct with a function declared inside of it results in the material failing to compile for GLSL, causing the Material t ...
Using Execute Console Command in a custom Game Instance causes Standalone Game to crash. Also occurs in 4.6.1: CL-2386410 and 4.7 Preview: CL-2403078 Crash Report: [Link Removed] Call Stack:UE4Ed ...
When a BlueprintImplementableEvent that takes a custom enum as a parameter is overridden in a Blueprint, it will throw a compile error. The compile error states that the event cannot be overridden b ...
User reported that he was experiencing a crash when attempting to put in Games App ID in Android section of project settings. Note that this occurs only if the Configure Now button in the APKPackagi ...