DLC download is working as expected but opening a map with anim sequence which is located at DLC's pak file will lead to crash in iOS. ...
There is a small flicker on a looping single camera sequence where the camera doesn't move. Because the camera is static, you would not expect to see a flicker in lighting conditions. ...
The bug seems to only reproduce when setting animations in sequencer and only if the animations are set to "Keep state". Setting them to "restore default" makes the reversed animation play correctly ...
The editor crashes when opening a sequence with an additive control rig track ...
A licensee has reported that actors moved by sequencer will not update their ComponentVelocity. This is inconsistent with Matinee, where we update ComponentVelocity in UInterpTrackMove::UpdateTrack. ...
This problem was reproduced in 5.0 Preview 2. According to the licensee, this did not occur in 4.26. Not sure if this is related to the camera manager, but some objects are delayed at the end of s ...
Copied and Pasted tracks do not persist between editor session in UMG Sequencer Outside of //UE4/Dev-Sequencer this will result in a crash: [Link Removed] ...
If you add a track for Attach from Sequencer Scripting and add a section to it, two sections are automatically added.If you don't use Sequencer Scripting, only one section will be added ...
Link to youtube video of workflow: (Link can also be found in UDN post) [Link Removed] Spawned actors do not stay attached following the method above when the Sequence is saved and reopened ...
Editor freezes when rendering directly to C:\ from Sequencer Unable to confirm, but I suspect this could be directly related to the drive being an SSD. The user cannot render to their C:\ and D:\ ...