The full path for some folders in a Xcode includes `Intermediate/ProjectFiles/`. This is incorrect, since that path does not exist, and results in the folder names being displayed with red text. Rem ...
When a sequence contains a spawnable, it is immediately dirtied after saving and closing ...
-When a curve of a transform track is edited animation tracks set themselves back to start at frame 0. -Tested with scale to avoid interference with location -sequencer is not docked ...
FOV-track-only camera anim do not give effect to current camera. if the anim have transform track without any key, the anim works. Regression? yes. This is not reproduced in 4.13.2 launcher version ...
When Use Small Tool Bar Icons option is checked in Editor Preferences, the icons for Save, Add Slot, and Add Group in the Anim Slot Manager are not longer visible but register as still there and rem ...
Normals face up throughout the animation in Maya (2016) but do not remain faceup in Unreal. There is also a lighting artifact visible in the animation editor as well if it is brought into the editor ...
Attempting to launch a Development Server build of a project through the Visual Studio debugger hits a breakpoint when several Engine assets cannot be found or loaded. These assets are all reported ...
-When opening a sequence while simulating in editor and copying a key and changing sequences leads to a crash -Does not proved callstack - but one is available in the UDN link (See SequencerCrashB) ...
-When opening a second sequence after altering the one prior(locking and unlocking the camera) while simulating in the editor, leads to a crash -Did not occur in 4.19 Preview 1 -As for the link to ...
The optimization view mode 'Quad Overdraw' image is not properly cleaned up when switching directly to 'Stationary Light Overlap' view mode. See attached images. ...