The licensee is receiving an ambiguous search warning after recompiling the blueprint of an object involved in a level sequence that is contained in a hidden sublevel (which is then loaded and made ...
Animations are looped incorrectly when using an animation blueprint and a rate scale other than 1.0 in Sequencer. ...
Licensee seems to add a Toggle track by default when adding ParticleSystem to the sequencer.Correct toggle track image.[Link Removed] ...
Sequencer animation stutter when using Run Dedicated Server causes character to drift. This doesn't happen when "Run Dedicated Server" is disabled. Licensee Description: We are having an issue wit ...
Imported camera in sequencer is rotated -90 degrees. I got the same result in 4.14 ...
Ensure: Error LogOutputDevice Ensure condition failed: SequencerRefCount == 1 [Link Removed] [Line: 967] 1. Error LogOutputDevice Multiple persistent shared references detected f ...
AttachTrack's SectionTitle is not displayed, when accessed from the master level sequence. The cause is GetSectionTitle in AttackTrackEditor.cpp. When accessed from Master, the result of Sequencer- ...
Sequence onStop does not appear to fire off in a packaged project. The functionality appears to be present in the editor, however this does not appear to be the case after packaging. ...
The anim mode track seems to cause the sequence to retrigger notifies every frame. ...
"Sequencer: first rendered frame doesn't use AA/motion blur even with a warmup period." ...