Combo Box (String) does not work when applied to a 3D widget

UE - Editor - UI Systems - Apr 16, 2015

Users are not able to get the drop down menu to show up when the combo box is applied to a 3D Widget (World Space) ...

Upgrading from 4.6 to 4.7 can cause the loss of functionality for blueprints

UE - Gameplay - Blueprint - Mar 8, 2015

When the user clicks PIE the project functions as intended (the mummy rotates to follow the player). However, when the user plays in Standalone the mummy no longer rotates properly. ...

Jittering and distortion on BSP materials

UE - LD & Modeling - Modeling Tools - BSP - Mar 5, 2015

When building a simple level using BSPs with materials applied after adding several additive and subtractive BSPs and applying materials, certain materials jitter and distort badly when in the viewp ...

Support for render targets > 2048

UE - Graphics Features - Apr 7, 2015

We setup in the RHI the max size of a texture, but hard code the URenderTarget2D to be 2048. ...

Editor shortcuts can cause conflicts with input bindings (PINW)

Tools - Apr 9, 2015

Edit MattK: I think the simplest and safest solution to this is to simply prevent all input from leaving a running play in editor viewport. A user wants to bind CTRL key to crouch, and when they u ...

Windows 64 bit option greyed out for shipping

When packaging your project for shipping, the windows 64 bit option will be grayed out. I also tested this issue out in main (2455917) and the option is able to be selected but with the 4.7.2 (246 ...

Child BPs created from Parent BPs that include nodes attached to the Event BeginPlay, Event ActorBeginOverlap, or Event Tick nodes include a Parent call in the Event Graph by default

UE - Gameplay - Blueprint - Mar 7, 2015

Child BPs created from Parent BPs that include nodes attached to the Event BeginPlay, Event ActorBeginOverlap, or Event Tick nodes include a Parent call in the Event Graph by default. This is incons ...

Lighting Incorrect in Orthographic Camera View

UE - Graphics Features - Mar 8, 2015

Reproduced in Main Promotable-CL-2471062 Point Lights in Orthographic Camera View will render a light streak on Default Lit Sprites. [Link Removed][Link Removed] ...

Running a server from the editor will crash this project

UE - Networking - Mar 8, 2015

Running a server from the editor will crash this project. Reproduced by using UE4Editor <projectname> -server -log to run the editor. This does not occur with a new project in 4.7.2 or in Main. ...

Packaged size of project is double its size when packaging for Shipping Windows (32 bit)

UE - Foundation - Core - Mar 9, 2015

When you package a project in 4.6.1 for Windows (32 bit) shipping, the file size is around 160 MB. When you package a sample project in 4.7.2, the packaged size will be around 345 MB. [Link Remove ...