RHIUpdateTexture2D uses the wrong size for the per-row memcpy, which means we can't support passing in an offset within a larger image in the SrcData pointer (doing so will result in an access viola ...
Set Anim Instance Class no longer works with Wheeled Vehicle Pawns Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) ...
The Editor can crash if a fixed-size FText array is created. Attempting to edit one of the values of the array in a Blueprint will result in a crash. ...
Characters on the client can jump indefinitely when using a Jump Max Hold Time of > 0. It appears that this option is not available on the client. ...
The user is not prompted to restart the editor when they enable the Facial Animation Importer in the Experimental settings. A restart is required to be able to use the tool. ...
The user on this answerhub thread has reported a strange issue with bloom when using metal on newer ios devices. It looks like the material is creating NaNs or overflowing producing errors in the bl ...
Noticed that deleting audio subtrack deletes the entire track. This also appear to happen to affect any property on the track. If I make it inactive or lock it that property applies to each subtrac ...
Changes the user makes to interpolation in the blend space editor do not take effect until the user reopens the asset. ...
tonemapper film must decode the encoded format before processing. ...
The editor is crashing when attempting to open the BlueprintRenderToTarget map in ContentExamples. The crash does not occur in PIE, Standalone Game, or -game ...