The project was built in Unreal 4.27.2 binary from the Epic Games Launcher. At this stage we have only observed the crash on devices with a hardware combination of Apple A9 1.8 GHz and 2GB of Memory ...
We changed the IP address serialization format without bumping the LAN beacon packet version. Should just need to bump it up. ...
Generated from CrashReporter Error Message: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000088 User message (Aritzia_Bistro.log): datasmith re-import ...
Generated from CrashReporter ...
Generated from CrashReporter ...
The editor crashes when loading a SubLevel with HierarchicalInstancedStaticMeshComponent and SphereReflectionCapture via the levels window. Working as expected in 4.19 CL# 4033788 Found in 4.20 CL# ...
No Vulkan SDK was installed Crashed on a Nexus 6P ...
Generated from CrashReporter ...
Qutting the engine with VR Editor on causes a crash. I could not determine a way to close the VR Editor internally so I terminated the Project by using the Desktop. Many users among the community ...