When the 'Fracture' button is clicked on a Destructible Mesh made from SM_MatPreviewMesh_02, the editor immediately freezes and stops responding. ...
DESCRIPTION: While using form extended structures enabled for a Destruction mesh one of the meshes will be able to be damaged while any others attached will not fracture or damage at all. For exam ...
When using UV scrolling for a flipbook-like animation in Animation Sequence, creating keys with "Constant Tangent" settings on Curve Editor does not result in an instantaneous change to the specifie ...
MaterialCurve of AnimSequence is not working with LOD 1~ if assigned Material manually. Assigning material to LOD0 seems sharing material info with other LODs but material info is never shared if as ...
If a variable's value is being set in the construction script of a class and then that value is edited (the line itself is edited, not another setting of the variable), hot reload will not update th ...
A licensee is trying to use Distribution Float Particle Parameters for the Noise properties of a Beam Particle. When trying to change these parameters in a Blueprint, some work, others don't. When ...
If the user creates a widget with an animation that fades the widget out. This effect will not carry over into a 3D widget. The 3D widget goes directly from 1 to 0 or visa versa. ...