Hot Reload crash with Scene Component tied to Actor class

UE - Foundation - Core - Feb 19, 2015

After creating a Scene Component code class and an Actor code class, creating a reference to the SceneComponent in the Actor class constructor will cause a crash on hot reload in the editor. ...

StaticMesh->RenderData->LODResources[0].IndexBuffer empty in Standalone games.

UE - Gameplay - Nov 14, 2014

GetArrayView is returning incorrect values in Standalone games. The correct values are returned when played in Editor. ...

Crash opening Infiltrator packaged on Windows for Linux

UE - Platform - Linux - Jan 18, 2017

This occurred on packages that were created on different Windows machines. This crash is not occurring on other platforms during our Samples Pass. ...

When running in the Editor, actor owning a UCameraTestComponent that sets DesiredView.Rotation Pitch below -90 or over 90 will attach to the Editor Camera as if it was being piloted

UE - Gameplay - Gameplay Cameras - Feb 27, 2025

When running in the Editor, actor owning a UCameraTestComponent that sets DesiredView.Rotation Pitch below -90 or over 90 will attach to the Editor Camera as if it was being piloted. The licensee re ...

Crash when enabling Shader Complexity Viewmode

UE - Graphics Features - Oct 11, 2022

BP - Nativization will fail at cook time if a BP class and a User-Defined Structure reference each other.

UE - Gameplay - Blueprint - Apr 20, 2017

Note: This happens with "Exclusive" nativization mode as well. This occurs because the nativized UDS 'GetDefaultValue()' method is generated into a .h file rather than a .cpp file. This creates a c ...

ListView crashes when GlobalInvalidation is enabled.

UE - Editor - UI Systems - Slate - Jan 11, 2022

Reverting to the fix in [Link Removed] (CL#17788567) will avoid the crash. ...

Renderdoc failing to capture

UE - Rendering Architecture - Nov 13, 2023

This is not an issue in Release-5.2. ...

Visual helpers checkbox is not working.

TM - Tools - May 22, 2024

Works fine in 2023.1 ...

SetWorldOrigin in console command crashes editor

UE - Gameplay - May 6, 2016

Using the SetWorldOrigin console command crashes the editor. Frequency 3/3 Crashreporter N/A Regression (yes) issue (does not) occur in 4.11.2 ...