Attempting to replace a BSP with a static mesh does not work as expected and results in a crash if a 2nd BSP gets placed in the level. ...
When using a Third Person UE4 Mannequin, Opening the Physics asset tab, and welding the collision between left foot ball, to left foot results in an Engine crash. Additional Note: Using the same ...
Deleting ParagonKhaimera BlendSpace 1D key values while the animation is previewing in Animation Editor will result in Engine crash. ...
Media capture (AJA) doesn't grab UMG widgets in standalone mode. ...
This may be related to [Link Removed] This machine has not been setup for Magic Leap nor other VR HMDs This occurs in Main @CL 4827582 - not a regression QAGame still launches. ...
The tool tip for On Text Changed for a text box appears to imply that only user interactivity will cause the event to fire (this is not the case). ...
An invalid data error is given when trying to save all levels. ...
After opens the preloaded level using Asset Manager, opening another level before unloading the level will crash. Because AssetManager holds FStreamableHandle of the level, garbage collection is no ...
Duplicating Blueprint Actor instances in a level with added Actor components causes instance to lose component hierarchy. ...