[CrashReport][Crash] UnrealEditor-Core!IMemoryReadStream::CopyTo()

UE - Rendering - Architecture - Apr 10, 2025

Intermittent crash in virtual texture transcode. Usually mempy from nullptr but also occasionally we see the same callstack with memcpy to random location. ...

Chaos : Crash when destroying part of Geometry collections clustered by AnchorField

UE - Simulation - Physics - May 10, 2021

Here's a workaround void DestroyParticle(TGeometryParticleHandle<T, d>* Particle) { auto PBDRigid = Particle->CastToRigidParticle(); if(PBDRigid) { RemoveFromMapAndArray(PBDRigid, Ac ...

[CrashReport] Linux crash - llvm::TargetLowering::LowerCallTo()

UE - Platform - Linux - Jul 20, 2017

This is a common Linux crash in 4.16.2. ...

A Simulating Physics component with StartAwake = false will be awoken by a Welded component

UE - Runtime - Simulation - Jan 10, 2025

A Simulating Physics component with StartAwake = false will be awoken by a Welded component If a welding occurs during the call to OnCreatePhysicsState, this breaks the start awake disabled flag. Th ...

Linux crashes in the Project Browser without using the -nocef command

UE - Platform - Linux - Feb 22, 2022

When opening Unreal Editor on Linux, the Project Browser opens but is completely unresponsive. Shortly afterwards the editor will crash. If you use the -nocef command when opening the Editor, everyt ...

Chaos Mover crash in standalone editor client

UE - Runtime - Character - Aug 18, 2026

When using the Chaos Mover with resimulation enabled, standalone editor processes running as a client will crash around 80% of the time upon startup. ...

Crash in FLandscapeRenderSystem on Mobile

UE - Graphics Tools - Terrain - Landscape - Aug 4, 2021

Similar issues have already been reported here for iOS [https://udn.unrealengine.com/s/question/0D52L00004vJelTSAS/crash-ios-in-flandscaperendersystemcomputesectionperviewparameters] and here [https ...

Error when exporting OBJ unattended

UE - Editor - Content Pipeline - Import and Export - Dec 1, 2020

When doing an unattended OBJ export with python. The export will fail and give the atteched callstack. ...

[AI] Crash when gathering heightfield geometry on worker thread

UE - Runtime - Character - Jun 25, 2025

From the body of the ticket: We aim to do as much of the work off the game thread as possible to avoid impacting frame rate. We've recently found a crash during collection of the geometry slices fr ...