In a Widget Blueprint, after animating a button to transform vertically (possibly other directions) with the Curve Editor active, engine will crash upon creating a second animation. ...
Changing the color and/or opacity setting for a text block does not register with the autokey when animating in UMG. Because of this users are unable change these settings dynamically via the animat ...
I have tried to remove the parent / child relationship and display the image in the parent widget but the bug will occur anyways. ...
If the user deleted the canvas panel and then uses the following hierarchy:[]Scale Box v []Canvas panel v []Scale Box v [] Other widget The "other widget" will clip incorrectly ...
Users are unable to apply custom fonts to text in UMG. The users can place the fonts in the file location but no changes occur when trying to use other fonts (other than the default). ...
When a widget with a spinbox is calls it's Destructor with "Multithreaded Destruction" enabled the engine crashes. I have tested in 4.23.1, 4.24.3, and 4.26 Main with "Multithreaded Destruction" dis ...
UMG Background blur does not appear when packaged for android. It will work in PIE at the same preview level but not when packaged for the device. Found in 4.19 CL# 4033788, 4.20 CL# 4369336, 4.21 ...
In the Blueprints > Working with Components on Actors Part 1 tutorial, there are steps that say that when placing a component in an empty actor, it will replace the root component. This is old beha ...
Widget Component Web browser appears to be 2D when launching on to Android ...
Widget node IsHovered does not register a TouchUp when you TouchDown onto a touchscreen device. It keeps the same x,y coordinates when moving your finger along the screen. I have spoken with Chris ...