Overriding functions from a parent class then creating a child class creates two copies of the function in the child class.

UE - Gameplay - Blueprint - Jan 14, 2015

When a child blueprint is created from a child of another blueprint that has overridden a function of the original parent blueprint, the child of the child will have two copies of the function. ...

"Fix root motion initial rotation handling" commit breaks root motion completely

OLD - Anim - Dec 18, 2014

Enabling and processing root motion causes animation to rotate the wrong direction. Roll instead of Yaw. Pitch instead of roll etc. This error does not occur in UE 4.6. ...

Default Value is lost, when variable is renamed

UE - Gameplay - Blueprint - Aug 10, 2016

Projects cannot be built and opened in DebugGame from the commandline

UE - Foundation - Core - Oct 16, 2017

Code projects in 4.18 cannot be opened in DebugGame from the commandline. REGRESSION: Yes. This worked successfully in 4.17.2. The attached log is from 4.19. The log for 4.18 was similar. ...

4.21 PIE Issues in High DPI

Tools - Nov 26, 2018

Using a High DPI monitor with a multiple players PIE window results in the 2nd PIE window not saving its location when moved around. Using a monitor with a smaller DPI scale the 2nd window will save ...

Broken Composite Decorator

UE - AI - May 14, 2019

Reported by Square Enix on UDN, ...

Crash: Landscape Materials Missing on Shipping and Development Packaged Builds

UE - Foundation - Core - Sep 9, 2019

When running a packaged build of a project with a level with a landscape that has a material assigned it will crash (shipping build) or not retain the assigned material (development build). There i ...

Graph Editor ZoomToFit fighting user

UE - Editor - UI Systems - Slate - Oct 22, 2019

When using the middle mouse button for panning in a graph editor, the zoom/pan transition effect will not cancel before completion due to manual input, leading to UI/User competition in an undesirab ...

Warning in Net.PacketNotify Test

UE - Networking - Jan 27, 2021

Warning when running the packet notify test, regarding missed acks. ...

Play Dynamic Force Feedback does not work on Android

UE - Platform - Mobile - Sep 16, 2021

When trying to trigger vibration through the Play Dynamic Force Feedback node, nothing happens on Android. I tested this on Windows as well with an Xbox Series X controller connected, and the vibrat ...