Apex Cloth gets crazy after upgrade to 4.14

UE - Simulation - Physics - Dec 22, 2016

It has no this issue if only open previous cloth assets in 4.14The issue happens only if reimporting or updating the .apx or .apb and assign to the material slotReimporting both FBX skeletalmesh file ...

Crash on draw material to rendertarget

UE - Graphics Features - May 5, 2017

This crash has started occurring in 4.15.2. It seems to be a regression from 4.15.1. ...

CLONE - Crash on draw material to rendertarget

UE - Graphics Features - May 19, 2017

This crash has started occurring in 4.15.2. It seems to be a regression from 4.15.1. ...

Garbage Collection Causes Lag in MAC Project

UE - Foundation - Core - Sep 18, 2015

User reports lag regardless of the Garbage Collection settings, EXCEPT: If the user changes settings to 3 then lag becomes more frequent (approximately every 3 seconds verses every 5 seconds.) *Wa ...

Unable to launch project from Visual Studio using installed engine build

UE - Foundation - Build - Farm - Feb 23, 2017

When a code project's engine association is switched to a local binary version of a source engine, the project will fail to open from within Visual Studio. Error message says that UE4Editor-Project ...

Converting Int to Byte to Enum crashes editor during PIE

UE - Gameplay - Blueprint - Jan 28, 2016

Converting Int to Byte to Enum crashes editor during PIE. Frequency: 3/3 Crashreporter: N/A ...

LIVE: RENDERING: Movable Mesh does not receive shadows from Static meshes in static or stationary lighting

UE - Graphics Features - Apr 30, 2014

---------------------------------------------------------------------------------------------------------------------- Build: 4.1.0-2057451 Description: Movable meshes and blueprints set to cast n ...

[CrashReport] Assertion failed: GetOuter()==NULL in UE4Editor_Core!FText::IsEmpty

Tools - Apr 17, 2017

This is a top 10 crash affecting many users. It is believed it may be related to the auto listen / reimport feature. The callstack shares similarities to past tickets, such as:[Link Removed][Link R ...

InstancedStaticMeshes disappear in Shipping builds on mobile when affected by dynamic point lights

UE - Platform - Mobile - Aug 22, 2019

This ticket is to add the safe workaround for 4.23.1, with a more optimal fix coming in 4.24. ...