Text blocks are playing "Simon says" All texts blocks become the same text block.

UE - Editor - UI Systems - Jan 19, 2015

After clicking on the little down arrow for localization dragging any of the textblock widgets (that are not set to the default text) will result in all of the text blocks (that are not set to the d ...

Typo in description of SkySphere Horizon Falloff

Docs - Samples - Aug 3, 2015

The description for Horizon Falloff is misspelled, it says 'Horitzon' instead of 'Horizon'. Edit MattK: This is a content issue because this is a blueprint data variable. ...

Landscape grass ignores the scale of the parent actors

UE - Graphics Tools - Terrain - Landscape - Nov 11, 2020

DrawScale = Landscape->GetRootComponent()->GetRelativeScale3D(); ↓ DrawScale = Landscape->GetActorScale3D(); Changing as above will solve the problem. Output log displays this warning: LogPhysic ...

[CrashReport]UnrealEditor-Core!FNamedTaskThread::ProcessTasksNamedThread(int,bool) [TaskGraph.cpp:760]

UE - Graphics Features - Feb 13, 2023

Generated from CrashReporter ...

Crash when using AnimSeqStats console command

OLD - Anim - Apr 8, 2015

Crash when using AnimSeqStats console command. User in the additional info URL seems to know what the code change should be. [Link Removed] ...

Expanding a folder in the Finder through the editor will crash the editor

UE - Platform - Apple - Mar 16, 2015

Expanding a folder in the Finder through the editor will crash the editor. Reproduced in 4.7.2 binary on 10.9.5 Crash Report: [Link Removed] ...

Disabling the oculus rift plugin but no the Oculus input or Oculus Library will cause a crash

UE - Platform - XR - Oct 29, 2015

If the user disables the oculus rift plugin without disabling the oculus input and oculus library plugins the project will crash on opening. ...

Orange Screen when using the VR preview mode with the oculus rift

UE - Platform - XR - May 26, 2015

Orange Screen when using the VR preview mode with the oculus rift (runtime 0.6.0) appears with the following message "Application is paused while an old SDK application is rendering." ...