Users custom AI project crashes if anything is Built. (All, Lighting, Geometry, etc.) The project can be played but receives a message during play that the Navmesh needs to be rebuilt. ...
User is crashing when they attempt to copy files over into a new project and then load up the new project. CrashReporter: [Link Removed][Link Removed][Link Removed] Log files are also attached to ...
Character animations do not replicate when the character is attached to another actor. Setting the other actor to Replicate and Replicates Movement does not seem to make any difference. Reproduced ...
Screen position does not appear to work when used in UMG. The Material appears to be one solid color. ...
Found in the process of replicating the linked Answerhub. When an opaque material is setup as a master material with the intent to have an Opaque and Translucent version, the material instance will ...
If the width of the details panel is reduced, the lock icon next to the name of the selected actor will disappear off screen. ...
If the user adds another widget to the designer tab any animations that are available will pop back into what ever setting they have at frame zero regardless of the position of the scrub bar. ...
User Can hide a 3D widget component that is in world space. However, if they use a widget component that has been switched to Screen space this is no longer possible. List of ways that do not work ...
When checking the "Pause on Impact" check box within the details panel for the InterpToMovement component, the editor crashes ...
If the user has a component that is of the mobility setting of "non-Scene Component" selected and this hits the compile button, the details panel will be cleared. The following are example compone ...