Licensee has called out a strange order of execution when a state machine begins a transition to another state.The condition for the transition A -> B is evaluated as trueThe condition for the trans ...
The Get Overlap Infos is not very descriptive and some data is not being exposed. It's not clear what this node should be returning, and there isn't much that can be done with the return currently. ...
Surface snapping causes the pivot to move to a different location away from the grouped items. The pivot can be reset by ungrouping and regrouping, but the pivot moves away from the group when the g ...
This crash is caused by an exception that is thrown due to the functions inside of a blueprint based off a user-defined class that is suppose to mimic Timelines. ...
Material Nodes, particularly Constant Vector 3s and Texture Samples, become difficult to read when users overlay them like stacked cards. [Image Removed] Also reproduced in Main Promotable-CL-2548 ...
When spawning an instance of a blueprint using an archetype that is not a class default object, child components will be attached to the template component instead of the instance. ...
Changing the Animation Mode repeatedly creates a new instance of the AnimBP being used every time you switch back to the Animation Blueprint mode. Example Project: [Link Removed] ...
ö,ü,^ keys are not recognized on keyboards with a german QWERTZ layout in editor. ...
After importing a FBX and closing the project, upon reopening the content browser does not show any assets and click/holding RMB does not allow camera to pan around. ...
If a foliage object is already placed in level at a location, it will delete any static mesh that is placed in the same location. ...