Controllers appear to lag when using the grip buttons to scale in the VR Editor

UE - Editor - Workflow Systems - Jan 4, 2017

Controllers appear to lag when using the grip buttons to scale in the VR Editor ...

Import overwrite Yes to All/No to All broken

Tools - Jan 4, 2017

This is a painful bug for audio, because many times we are replacing hundreds if not thousands of files this way. ...

Center of Mass Offset tooltip incorrectly states that you can't view the CoM's location

UE - Simulation - Physics - Jan 3, 2017

In the rich tooltip for Center of Mass Offset, it reads "Currently there is no way to view where the Center of Mass is actually located..." In 4.15, there's a new feature that does allow you to see ...

UStereoLayerComponent cleaning up too late

UE - Platform - XR - Jan 3, 2017

Assets not deleted when using Force Delete on a folder

Tools - Jan 3, 2017

Noticing a couple assets remaining when force deleting a folder in a first person template. Regression: Yes works in 4.13 ...

Crouch node does not appear to have any affect when called

UE - Gameplay - Player Movement - Jan 3, 2017

Crouch node does not appear to have any affect when called. The Is Crouching always returns false ...

Crash selecting AI-controlled pawn while simulating

UE - AI - Dec 28, 2016

Crash occurs when the user select an AI-controlled pawn while simulating in viewport. This seems to only occur if the pawn is moving or getting directions from the controller (example, if you selec ...

Movable components stop moving in simulate mode after selecting physics enabled actor

UE - Simulation - Physics - Dec 28, 2016

When in Simulate mode, selecting an actor that is set to simulate physics will cause other actors with Mobility set to "Movable" to no longer move during Simulate mode. ...

Code based ParticleSystemComponent does not default to parent actor location

UE - Gameplay - Dec 27, 2016

When a particle system component is created in code, the particle system component will appear at world origin rather than parent actor origin if AttachToComponent / SetupAttachment / etc. is not ex ...

Texture appears flipped when launching on to HTML5

UE - Platform - Mobile - Dec 27, 2016

Texture appears flipped when launching on to HTML5. The image appears to get flipped upside down. ...