When a blueprint calls for 'update instance transform' the scaling and location value doesn't actually work. ...
In BaseEngine.ini,Comment says "DerivedDataBackendGraph is the default graph" - this information needs to be updated to mention that launcher installs of the engine would use "InstalledDerivedDataB ...
RawDataCurve is still saved in cooked builds even though it isn't needed ...
Allow UPL to use tools schema Allow "build" as part of Android project names ...
Sounds like neither Multiviewport nor View Instancing (MMV) is not supported on Mac atm, and the logic in StereoAspects asserts. See attached log from a partner. ...
A user has reported that the saving notification sticks on the desktop when the editor is minimized. When you maximize the editor, the saving notification does disappear.I have not been able to repr ...
Importing FBX model with Shape Keys crashes editor. This crashes in the SDK so we dont have control over it. Given that this is one of the first things we do on import it is unlikely we are corrup ...
When applying a Material to a Static Mesh in the SM Editor, an event for the undo function is never created and when you undo you are undoing the last action outside of the SM Editor. Also reproduc ...
When watching Matinee on a mac using Standalone Game the fps fluctuates wildly. ...