Adding a macro graph through MyBlueprint and then calling undo causes a crash updating the macro tooltip.

UE - Gameplay - Blueprint - Dec 1, 2015

Undoing the creation of a new macro in MyBlueprint whilst displaying the new macro tooltip causes a crash trying to update the tooltip. ...

Changing Texture compression settings breaks Materials with mismatch on Texture Sample Sampler Type

UE - Rendering Architecture - Materials - Aug 5, 2015

If you change a texture's compression settings, materials will show errors because of a mismatch in the Sampler Type of Texture Samples. This can be fixed by adjusting the Sampler Type and re-savin ...

Destroying a Character's CapsuleComponent while Use RVOAvoidance is enabled in the CharacterMovement component will crash the editor

UE - AI - Aug 27, 2015

Destroying a Character's CapsuleComponent while Use RVOAvoidance is enabled in the CharacterMovement component will crash the editor. Crash Report: [Link Removed] ...

Spawn Emitter Attached not working in Packaged Game

UE - Niagara - Apr 2, 2016

Spawn Emitter Attached not working in Packaged Game. Not sure if it isn't spawning the emitter or if it is spawning at the wrong location. ...

ShowDebug Overlapping Text

Tools - Apr 27, 2016

Using the showdebug commands during play results in overlapping text that is difficult to read. Found in 4.11.2 binary. Reproduced in 4.10.4 binary and Main CL 2852833. Regression? No, also occ ...

Tilemaps using Isometric Diamond Project Mode has Offset Collision

UE - Gameplay - Paper2D - Oct 27, 2016

When working in the Tilemap editor and changing the Projection Mode from Orthogonal to Isometric Projection, the collision does not translate or update to adopt the projection mode. ...

High Quality Gaussian DoF not working on iOS Metal

UE - Platform - Mobile - Sep 2, 2016

The High Quality Gaussian DoF does not work when deployed to an iOS device that supports Metal. After enabling the setting within Project Settings to support Metal (A8 chipsets) and above, and then ...

Crash when opening and closing custom profiles and then closing UFE

UE - Platform - Console - UnrealFrontend - Sep 26, 2016

Semi sporadic crash is occurring when switching between profiles in UFE and then exiting out This could not be repro'd on a Win7 machine with and Nvidia 980, could not be repro'd on a Win10 machine ...

The 'Browse to Asset in Content Browser' button beside Default Gamemode does nothing

Tools - May 28, 2015

Nothing happens if you try to hit the magnifying glass icon (Browse to Asset in Content Browser) beside Default Gamemode in the Project Settings window. It also does not work beside 'GameMode Overri ...

Piloting character blueprints in editor viewport incorrectly moves when pressing LMB/RMB

Tools - Nov 27, 2015

If the pilot option within an editor viewport is used on a blueprint with a camera and LMB/RMB+w is pressed, the camera rapidly flies in the opposite direction of the direction the camera is facing ...