Render Movie using separate process crashes capture process

OLD - Anim - Jan 14, 2017

This is a regression exposed at CL 3242934 - QAGame: Adding test content to QA-Sequencer for Override Bindings. Crash does not occur in 4.16. I'm not certain how the content changes are triggering ...

Scene capture allocate internal render target

UE - Graphics Features - Apr 13, 2018

ChaosWheeledVehicleMovementComponent is breaking the const CDO contract and changes to the instances are being applied to the CDO

UE - Simulation - Gameplay - Apr 28, 2025

As described by the licensee, the const CDO contract is being broken on ChaosWheeledVehicleMovementComponent. The issue the licensee is facing is that by spawning cars with different configurations, ...

User receiving crash when compiling & saving blueprints on Mac

UE - Gameplay - Blueprint - May 14, 2015

User receiving crash when compiling & saving blueprints. Log Error: (SIGSEGV: invalid attempt to access memory at address 0x0) User also supplies a Stack Trace Image in his answerhub post. ...

Editor Crashes when creating a function in Child Anim Blueprint

OLD - Anim - Mar 16, 2017

Editor Crashes when creating a function in Child Anim Blueprint. Regression: This issue did NOT occur in 4.13.2 Binary build ...

Update DefaultEngine.ini file when open project settings tab.

Tools - Nov 12, 2019

There are no changes to the parameters in the .ini file, just the file has been updated. Source control becomes dirty by re-saving the file.  ...

Mesh painting on staticmesh doesn't always apply Colors to All LODs

UE - Editor - Content Pipeline - Asset Build - Apr 18, 2022

See the video [Link Removed] ...

Physics Constraint Component loss of accuracy

UE - Simulation - Physics - Mar 6, 2025

Physics Constraint Component has lost accuracy between Unreal versions 5.2 and 5.4 (and up). When measuring the exact distance between rigid bodies constrained by a Physics Constraint Component, the ...

Crash when Previewing specific LODs within Static Mesh Editor at certain Screen Resolutions

Tools - Oct 27, 2016

A crash occurs when attempting to preview specific LODs when the monitor resolution forces the menu to be expanded when selecting an LOD. This Jira was created from CrashReports submitted by the pu ...

Instanced Stereo setting crashes engine when building lighting, creating a vector3 or disabling setting

UE - Platform - XR - Apr 4, 2022

After further investigation we noticed that the issue is arising from the Instanced Stereo setting. When creating a Vector3 in a new material, building lighting or disabling the Instanced Stereo set ...