upd. Regression was checked on //UE4/Release-4.26 CL 15973114, the issue was reproduced. Regression - No [Image Removed] ...
Observe dropdowns glitching up and down when enabling Windows Animation in editor preferences. This is not a regression due to it occurring in 4.26.2 ...
In Water_Material_Ocean material, there is a typo under FluidSimulation that says "Siulation Flowmap Speed" This is not a regression due to it occurring in 4.26.2. ...
Fix is found in licensee’s pull request:https://github.com/EpicGames/UnrealEngine/pull/10333/files ...
Array is -1 indexed, causing a crash. Fix is already in Dev-VR. Integrate to 4.13.1 (CL 3106922) ...
In XCode, if the Product->Clean option is used, the editor from the launcher will not open. Workaround: This can be fixed by running Verify from the Launcher. ...
Top 10 ensure in 4.15. There was a fix submitted for [Link Removed] which was verified as following those steps to reproduce no longer causes this. ...
Renaming a Blueprint variable loses override in grandchild Blueprint. Modifying and saving the BP_Child fixes the issue with BP_Grandchild losing overrides. ...
Not 100% clear if this is a bug or expected behaviour, but raising it as it needs looking it. Can't see it as fixed elsewhere. Confirmed broken in 4.24 too. ...
Licensee has suggested a fix: "Switching to >= resolves the problem: in GPUFastFourierTransform2DCore.ush, `bool InWindow = ...` at lines 127, 144, 170, and 185." ...