(Enduring Games) I investigated it and found that the following primitive data flag test in BasePassPixelShader.usf fails: (GetPrimitiveData(MaterialParameters).Flags & PRIMITIVE_SCENE_DATA_FLAG_DE ...
The -DiffOnly cook mode shows that the LightingGuid seems to change every cook. In Lyra, there seems to be 48 such assets that change every cook due to this. ...
Renaming assets set to Sequencer's Payload will resolve the reference after restarting the editor. This is probably due to the fact that FemaleSceneEventPayloadVariable::Value is a String type. This ...
Licensee found that memory being allocated during a resize in NavMeshMemory is not being tagged within LLM as NavigationMemory but show in LLM as Untagged memory. They do not have a callstack showca ...
This bug was discovered by a user who tried changing level through the 'servertravel' console command (HandleServerTravelCommand). Debugging shows that FindFilesAtPathInIndex won't return anything ...
There is a licensee report that command buffer failure rates on iOS 15 devices have increased compared to earlier iOS versions, and the issue may be related to foregrounding or backgrounding. ...
Dependency on [Link Removed], which specifies that CookAdditionalFiles should take a context object. Keep the existing WriteAdditionalFile function that is an argument to CookAdditionalFilesOverrid ...
virtual void UObject::CookAdditionalFilesOverride allows non-package files to be copied or created during the cook whenever a UObject of your class is in a package that is cooked. This is useful for ...
Some plugins and projects are staging large amounts of AdditionalUFS files, and the only way to specify their chunk for streaming and optional install is using PakFileRules.ini. Add a setting in Ga ...
Plugin authors have requested a start and end hook for cooking so their plugin can load a database used during cooking. ...