Axis Mapping event names do not update when changed in project settings. This can cause axis events to no longer function as expected and then need to be replaced with another event after the name h ...
InstancedStaticMeshComponent is not properly updated when Actor enabled collision changes. ...
Data in the Asset details panel < Clothing(Mesh Clothing Assets) does not update unless the Asset Details Panel or the Mesh editor itself is closed and reopened. User Can not go between the Clothing ...
Event Dispatchers do not update event references when renamed if the green "+" is used to add the event in the Details Pane of an actor component. Note: Event Dispatchers appear to rename normally ...
A licensee reports that updating a stopped track that has already had it's state restored can cause problems. We should investigate why the update is happening and if it can be safely removed. ...
When importing a skeletal mesh there is an issue where the normals of the face do not update with the faces of the inside of the book as it opens. This can cause a noticeable shadow issue, which cou ...
With Update Rate Optmizations enabled, animations will sometimes update more quickly than whatever the Frame Skip Map is set. ...
When a component that is included in a blueprint by default is set and placed in the viewport, the instance of the blueprint is not updated in the viewport if the yellow arrow is used to reset the c ...
User's are reporting that after updating to 5.0 the editor crashes on start up. This happens when converting an old project, creating a new project, or attempting to open a project. Some are reporti ...
Set variables based on Enumeration do not update when the number of members changes. The drop down menu will update if Refresh all nodes is used or if the user restarts the project. ...