UPD: According to Affects Version field, issue reproduces in 4.26, Regression for 4.27 - No. ...
Regression checked in //UE4/Release-4.26.2 CL 15973114 the issue is not reproduced thee ...
Licensee has provided a potential fix, please see the UDN link. Callstack attached utilised -onethread ...
If re-define the macro USE_CIRCULAR_DEPENDENCY_LOAD_DEFERRING to 0, the component is editable in detail panel. But I'm sure it's not a good fix. ...
Selecting the just imported asset will speed up workflow. Fix should be done for legacy and interchange importer ...
The fix for this is to override the FEnhancedActionKeyMapping::operator== to account for the deep copy that happens on modifiers instead of comparing addresses ...
This is a regression from 5.3 that has been fixed in Main (32476819, for 5.5), but needs merging into 5.4. ...
Looks related to [Link Removed], but it appears that something was overlooked. Probably requires a similar fix for the delegate node. ...
VR InputAction returns wrong Key. Did not reproduce with Rift Confirmed in 4.26 MAIN @ CL 11451261 ...
It is working correctly in 4.25.4. In 4.26.2, it is not working. It is also not working in UE4main 16382403. ...