Broken hair material with light function

UE - Graphics Features - Dec 19, 2024

Hair Materials do not react to Light Functions in the same way as other Materials. There is a visual difference between a Directional Light at 1 lux with no Light Function and a Directional Light at ...

Incorrect physics interaction on rotated meshes using Complex as Simple collision

OLD - Anim - Feb 13, 2017

Incorrect physics interaction on rotated meshes using Complex as Simple collision. *This is a regression Working in 4.13.2-3172292 Not working in 4.14.3-3249277* User Description: When we updat ...

Vehicle does not create an overlap event in 4.8 preview 2

UE - Gameplay - May 18, 2015

If the user places a trigger volume into the level and then drives the car into it the over lap event will not trigger ...

Engine Crashing with AMD R9 2 and 3 Series Cards

UE - Graphics Features - Sep 23, 2015

Multiple users are reporting crashes in the Engine when using an AMD R9 380 and 390 series cards. There was a request to have these cards added to compat lab for testing, but have not heard any upd ...

[Mac][Metal] (Shadow) Rendering artifacts with 4.11 on Mac.

UE - Platform - Apple - Apr 12, 2016

The first problem noted in this Answerhub post: First one is that static shadows from stationary directional light are completely broken. Screenspace buffer that should contain static shadows is ju ...

Some enums getting reset in released 4.15 preview 2.

UE - Gameplay - Blueprint - Jan 28, 2017

CoreSymbolication.framework fails to load on macOS 11 Big Sur

UE - Platform - Apple - Aug 20, 2020

CoreSymbolication.framework has moved, likely into the system library cache. The function, FApplePlatformSymbolication::EnableCoreSymbolication probably needs to be updated in order to accommodate.d ...

When Mobile Deferred Shading, the DBuffer Decal is affected by metallic value

UE - Platform - Mobile - Jul 22, 2021

Use Deferred Shading (r.Mobile.ShadingPath=1) Enable DBuffer Decal All Lights’s mobility is Static Decal Material settings : Material Domain - Deferred DecalBlend Mode - TranslucentDecal Blend Mo ...