[CrashReport] UEdGraphSchema_K2::PinHasSplittableStructType

UE - Gameplay - Blueprint - Sep 14, 2017

This crash is affecting a few users in 4.17. ...

Niagara Emitter editor forgets Timeline playback ranges

UE - Niagara - Sep 14, 2020

This seems to only affect an emitter and not a system asset. ...

PlayerController::PlayDynamicForceFeedback called through code does not fire

UE - Gameplay - Input - Feb 25, 2016

Calling PlayDynamicForceFeedback in code does not affect controller rumble. ...

Ensure when Updating Source of Pose Asset in Persona

UE - Gameplay - Jan 5, 2017

This does not occur in 4.14.2 at CL 3241561 ...

Crash enabling Async Scene and opening level in editor

UE - Gameplay - Jan 11, 2017

This is a regression from 4.14.3 at CL 3251583 ...

HLOD actor is not popping in as expected when zooming out in the viewport

UE - World Creation - Worldbuilding Tools - HLOD - Jan 12, 2017

This is a regression from 4.14.3 at CL 3251583 ...

Aim Offset points update position when the scale of the graph is changed in Persona

UE - Gameplay - Jan 14, 2017

This is a regression from 4.14.3 at CL 3251583 ...

Compiling vehicle feature pack generates compile warnings

UE - Gameplay - Jan 17, 2017

Regression Yes, does not occur in 4.14.3. ...

Physics Thruster has no effect on destruction mesh

UE - Simulation - Physics - Destruction - Apr 13, 2015

Physics Thruster actor does not affect destruction meshes that it is attached to. ...

Significant hitch in PIE when unloading a sublevel via level streaming volume on Mac

UE - Platform - Apple - Jan 12, 2017

This does NOT happen on Windows and is not a regression as it occurs in 4.14.3 ...