Uasset causes editor to crash when opened/right clicked

UE - Gameplay - Blueprint - Oct 21, 2014

Character asset will crash the editor immediately when opened or right clicked. Crash Report: 431837 ...

HydroErosion on landscape crashes on Linux

UE - Platform - Linux - Mar 13, 2015

While on a Linux OS, the editor immediately crashes if the Hydro Erosion tool is used on a landscape. ...

This project crashes when one Blueprint is compiled if its child Blueprint is opened in another tab

UE - Gameplay - Blueprint - Mar 18, 2015

This project crashes when one Blueprint is compiled if its child Blueprint is opened in another tab. This only occurs with one Parent/Child combination: the crash occurs when compiling Building whil ...

Editor crashes when attempting to doubleclick static mesh in content browser

UE - Graphics Features - Jan 16, 2015

Edit: Fatal error: [Link Removed] [Line: 1467] Couldn't find Shader TShadowDepthVSVertexShadowDepth_OutputDepthfalse for Material Resource M_Base_Advanced_blend! With VF=FLocalVertexFactory, Platf ...

Spline blueprints cause negative values in Scene Outliner until build pressed again

Tools - Nov 6, 2014

Moving a spline mesh in the viewport causes negative values to be applied in the scene outliner actor count until the level is built again. ...

Linux editor does not have a proper icon

UE - Platform - Linux - May 22, 2015

Linux editor (and other tools) have default icons instead of proper UE4 ones. ...

Template animations pop upon looping

Docs - Samples - Feb 10, 2015

The animations in the following code and blueprint templates pop upon looping SideScroller -SideScrollerRun -SideScrollerWalk SideScroller2D -RunningAnimation ThirdPerson -ThirdPersonRun -ThirdPers ...

Draw Texture using Modulate Blend Mode renders Black

UE - Graphics Features - Aug 9, 2016

When using the Draw Texture with the Canvas Render Target 2D as the Target within blueprints, the rendered texture will produce a black result if set to Blend Mode : Modulate. The other blend modes ...

Pivot does not stay with grouped actors when surface snapping is enabled

Tools - May 13, 2015

Surface snapping causes the pivot to move to a different location away from the grouped items. The pivot can be reset by ungrouping and regrouping, but the pivot moves away from the group when the g ...

CTRL+LMB/RMB with scale widget does not auto scale along x or y axis

Tools - Mar 18, 2015

Pressing CTRL+LMB/RMB does not scale along the X or Y values automatically. Instead, it scales the entire object. ...