Renaming Parent component to the same name as a component in the child blueprint causes a crash from child blueprint when you press enter. When you reopen the project from the crash, the child bluep ...
When a breakpoint is hit in a BT Task Blueprint, execution will not be resumed if you attempt to do so from the Behavior Tree that is running the BT Task. This will cause a crash if executed in the ...
With the Draw debug points node, the points do not draw at the same sizes in Orthographic viewports as they do in Perspective viewports. This issue does not appear to be a regression. Versions Test ...
Copying values of an array created through C++ does not copy all values, only the first value is copied over. This is different than an array that is created in blueprints when those are copied they ...
When going through the engine content you are unable to select SimplePivotPainterExampleMat Instance's parameter settings if Param button is disabled. If the button is enabled the settings appeared ...
Adding an instance static mesh component to a class causes the editor to crash when an instance is added to a blueprint of the class. Regression: Yes - this behavior does not occur on 4.16.3 (CL 35 ...
There is no sound in the movie play in iOS, built with 4.16 GitHub source code version. you can simply reproduce using attached sample project. This is reproduced in iPhone 5s(10.3.1) iPhone 6(iOS ...
Attempting to add an entry to an array of instanced objects is not correctly displaying that entry in a child class based on that actor. It is expected that the inherited component in the child acto ...
When you have a struct variable that is part of a TMap which is stored in an inherited component, the struct is not editable in the full blueprint editor. It is editable in the data only blueprint e ...
This issue is reproduced in 4.16 preview 3 version and in Mac, deployed into android device. And not reproduced in windows pc. Not reproduced in 4.15.2 launcher version(regression) Not reproduced on ...