While writing test cases for the Blueprint Communication Content example, I came across this inconsistency. The logo continues to spin even after the button is no longer active. I expected the logo ...
This needs investigation, but I think I've stumbled on it while working on GDC map as well - with tiles small enough navmesh stopped generating even though we should be within the huge limits we hav ...
As described in the UDN question, some settings aren't forwarded correctly to the game instance in PIE during a functional test. Proposed patch attached. ...
This can happen when creating any content or duplicating them. I was also able to reproduce this issue in the Levels window when creating new levels. ...
UDN report of JPG encoding not working: [Link Removed] Can we ask QA to try to repro? ...
This issue may have occurred due to a refactoring of the related functionality during the engine update from version 5.4 to 5.5. The main reason is that the randomization of BatchColor doesn't work ...
When changing Up Ratio for the Gear Setup in a Wheeled Vehicle's Vehicle Movement Component, there are some weird results. At 1.0 for Gear Setup, the gear should shift once RPM is at max but it will ...
Marking as a regression as this issue does not occur in 4.25.4 ...