Unable to select Paper2D Actors with Translucent Material in Viewport

UE - LD & Modeling - Modeling Tools - Mesh Editing - Aug 20, 2020

Unable to select Paper2D Actors with Translucent Material in the Viewport in version 4.25.3. Reported in version 4.25.3(CL 13942748). Tested in versions 4.24.3(CL 11590370) and 4.25.3. Issue does n ...

InstanceOnly UProperties accessible in Blueprint

UE - Gameplay - Blueprint Editor - Nov 30, 2022

Reproduced 3/3 times. Issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. ...

Adding material to tiled landscape via details pane causes editor to crash

UE - LD & Modeling - Terrain - Landscape - Jun 22, 2015

If a material is added to a tiled landscape via the details pane, the editor crashes. Frequency: 3/3 CrashReporter: [Link Removed] ...

Moving folder does not bring along maps

UE - Editor - Content Pipeline - Content Browser - Jan 30, 2015

Moving a folder in the content browser does not bring along any maps contained in the folder. FREQUENCY: 3/3 WORKAROUND: Manually move maps ...

Simulated actors collide with (but don't touch) kinematic actors.

UE - Simulation - Physics - Aug 30, 2016

Found this while working on [Link Removed] in the Dev-Physics-Upgrade branch (from 3.3 to 3.4). ...

Media Player not updating when IMG Media Source files are changed

Media Framework - Aug 20, 2020

Images in a sequence path for an Img Media Source are not updating without restarting the project. Changing the path itself appears to work as expected.  Tested in versions 4.22.3(CL 7053642), 4. ...

Instance's parameter value for Child BP is not reflected in cooking if parent is nativized

UE - Gameplay - Blueprint - Jul 31, 2018

If an instance of a child BP has a non-default value for its parameters, that value will be ignored in the cooking process if the parent BP is nativized but the child is not and the default value fr ...

Crash Occurs When Retargeting Mannequin Skeleton to Daz Studio Skeleton

OLD - Anim - May 8, 2018

Crash occurs when the mannequin skeleton is retargeted to the Daz skeleton Does not occur in 4.18.3 ...

SceneDepth Materials Rendering Black

UE - Graphics Features - Jun 2, 2017

Scene Depth materials are rendering completely black. See the attached screenshots for comparisons between 4.15.3 and 4.16. This issue did not occur in 4.15.3, this is a regression. ...

Editor crashes if opening a sublevel containing a navmesh when persistent level is open

UE - AI - Sep 8, 2015

If the persistent level is open and a user attempts to open a sublevel that contains a navmesh, the editor will freeze and then crash. Frequency: 3/3 Crashreporter: N/A ...