Array inputs in Custom Events cause a compiler "note". On compile, "NOTE" is added to the node, and this appears in the Compiler Results: "Info No value will be returned by reference. Parameter 'Lis ...
The == node is no longer available for Strings. Reproduced in 4.8.0 and Main (The == node is no longer available for Strings). This is a regression: the == node for strings existed in 4.7.6 ...
An Actor BP with an editable variable that references another Actor in the level will reference multiple examples of that Actor if it is duplicated. Reproduced in 4.7.2 binary and Main (//depot/UE4 ...
Crash while switching between tabs in the main tab bar. It's possible this occurs when one of the tabs is being dragged due to the mouse/trackpad still holding the tab after being released. Crash R ...
Opening a Sprite that is already opened in Property Matrix closes the Property Matrix tab. This is inconsistent with other asset types; tested with Textures, Materials, and Blueprints, and in each c ...
Crash when incorrectly calling the parent constructor ...
Action mapping does not fire within a widget when the input mode is set to UI only ...
Input does not appear to respect pause when playing in VR ...
After creating a Scene Component code class and an Actor code class, creating a reference to the SceneComponent in the Actor class constructor will cause a crash on hot reload in the editor. ...
If an actor's Simulate Physics and ActorLocation/Rotation properties are set in code the editor will crash immediately upon launch / debug in VS. ...