Landscape visibility mask cannot be imported/exported

UE - Graphics Tools - Terrain - Landscape - Aug 8, 2022

The ability to import/export visibility mask was available in 4.27. ...

Crash when dragging and dropping sub-level Actors into HLOD Outliner

UE - World Creation - Worldbuilding Tools - HLOD - Aug 25, 2022

In 4.27.2 a new cluster is created without any problem. ...

Post Process Volume not updating in preview

UE - Platform - Mobile - Mar 4, 2019

iPhonePackager 64 bit packaged with 32-bit deployment server.

UE - Platform - Mobile - Aug 9, 2016

This was discovered by Release team when attempting to smoke Release 4.13 P2 ...

Android Projects packaged for arm64 crash on device.

UE - Platform - Mobile - Aug 9, 2016

This issue was discovered while smoke testing Release 4.13 for Preview 2. ...

changing skylight resolution to 32 crashes engine

UE - Graphics Features - May 25, 2016

This crash has been experienced internally, and by others in the community while testing the 4.12 Preview. ...

Limited range of motion when controlling the camera view with the mouse

Tools - Nov 30, 2016

Unable to control the camera freely using the mouse. This is a regression from 4.14 ...

Large round stone in ZenGarden is no longer reflective

UE - Graphics Features - Jan 17, 2017

This is a regression from 4.14.3 at CL 3251583 This is only happening in packaged/standalone ...

LLDB 2-byte char data formatter script fails in Android Studio

UE - Platform - Mobile - Oct 3, 2018

Android Studio does not properly parse the UE4DataFormatters_2ByteChars.py distributed in 4.20. ...

Decals not captured in environment reflections

UE - Graphics Features - May 2, 2019

Decals are not being captured by environment reflections. Last working in 4.20.3 ...