When a "Scene Capture Component 2D" is in a scene it causes a big performance dip in VR. It was ~45 fps from a ~90 fps with the "Scene Capture Component 2D". This doesn't occur if you are running th ...
Drop down menus in custom launcher profiles don't render correctly when the DPI is above 100%. This is happening to the very wide drop down menus. This isn't happening in 4.23 CL#9631420. Found in ...
A user has reported on salesforce that their RVT material is returning black. After following the publicly available Epic Quick Start guide online I encountered the same issue. The ticket was repor ...
The movable point light is abnormally lit when it disappeared by the setting of r.MinScreenRadiusForLights rather than "Max draw distance" and appears back. After you disable and enable the "Affect ...
The distance field scene is shared between scene renders in a given frame. However, LOD requests are not tracked over the entire frame, but per scene render (e.g. camera or scene capture). Thus, if ...
Potentially related to [Link Removed], but distinct. ...
This appears to happen with both Virtual Shadow Maps and Cascaded Shadow Maps. ...