The engine will crash if you upload a project icon that's way too large for the 192x192 area. It'll also crash when you open that project back up and try to access the project settings ...
Components and Actors attached to physics objects are not solidly attached. The child actor tends to float around in relation to the parent. Occurs even when using a "Weld" attachment In the exam ...
When renaming the AnimGraph in an Animation Blueprint, the editor crashes after you hit enter. [Link Removed] [Link Removed] Occurs in: 4.7.5 Release CL:2503383 4.8 Main CL:2513846 ...
If there is a sky light in a scene and the viewport is detached and closed prior to saving, the editor will crash when trying to reopen the project. Crash Reporter: 431802 ...
Packaging with the [experimental] Code Editor plugin enabled causes a crash during the packaging process in 4.8 source. The crash does not kill the editor, project can recover by choosing for Window ...
Dowloaded 4.7.5 release from GitHub and was able to compile the UE4 Editor source code successfully. Then attempted to compile using the "UE4 - Game -Mac" filepath, but received message saying could ...
GPU particles will not take a changing input from Initial Color when using a Vector Parameter to control through a blueprint. ...
After bringing the BP_LightStudio into a level and building light an error message is given. The error message says that the Skybox's UV's are overlapping. ...
When creating a C++ project in the Unreal Project Browser without a compiler installed, the following message appears with an invalid link: "No compiler was found. In order to use a C++ template, y ...
When viewing reflections in multiple viewports the reflections will differ from the original viewport. ...