This is a common crash affecting Mac users in 4.16 User DescriptionsMacOS High Sierra Beta 2 - Starting a project ...
This is a common crash affecting Mac users on 4.16, it has occurred since at least 4.14. Users have not provided any descriptions. ...
Affects VR Preview in Editor Reproduced in 4.18.3 CL 3832480 and 4.19 P1 CL 3837072 ...
Having a LevelSequence opened and unhiding a sublevel can break the attachment hierarchy of the actors that are inside the sublevel. This also affects to the sublevel asset itself. ...
No Vulkan SDK was installed Crashed on a Nexus 6P ...
Vulkan editor is very crashy on older cards due to memory pressure. I have to switch to OpenGL to work on the unrelated bugs. I'm attaching the details of the particular failure I had (see VulkanMe ...
When setup for multiplayer, all players are able to move around and control the camera with the analog sticks but button presses of all controllers only affect player 1. ...
Animations imported with Skeletal Mesh are not marked as dirty and don't get saved. They disappear when the editor is restarted. This does not occur in 4.11 or 4.13. ...
Adding elements to an array variable within a struct minimizes defaults category for the array. Regression (no) issue (does) occur in 4.11.2 ...
Textures with ScreenAlignedUvs do not render correctly in stereoscopic (on the Oculus Rift). Does not reproduce using the DK2. Found on 4.11 Binary CL-2923993 ...