Overridden custom functions have inputs locked when parent actor is set to different blueprint type. Regression (no) issue (does) occur in 4.12.5 ...
dragging from wildcard array output to a node with an exec pin changes wildcard to exec variable. Regression (no) issue (does) occur in 4.12.5 ...
Print string to screen is interrupted if Console Command prompt is opened and specific keys are pressed. Regression (no) issue (does) occur in 4.12.5 ...
HTML5 projects, once packaged are not showing up properly in the browser window. They're about a quarter of the size they should be. This does not happen in launch on, only package. This does not h ...
This is a common crash that has occurred since at least 4.12. Users have not provided any descriptions of their actions when the crash occurred. The callstack is similar to [Link Removed]. ...
Particle effects do not seem to be playing in transition maps. Found in 4.13.1. Reproduced in 4.12.5 and 4.14 Preview 1. ...
Cull Distance Volumes cause objects within them to disappear from the World Composition window if they are culled out at runtime. Regression (no) issue (does) occur in 4.12.5 ...
There were some font regressions in 4.16 that we've since fixed (CL# 3456916 and CL# 3425681). These are affecting live users so we should get them into the next 4.16 build. ...
Lighting channels do not function when the number of lights affecting actors is 79 or higher. Any number of lights that is 78 or fewer will honor lighting channel assignments. ...
Texture sample DIs no longer work when used with Niagara Parameter Collections. This seems to affect Volume Texture DIs based on customer reports, but I have not confirmed this. ...