Placing Grid3D_Gas_Explosion into a level then packaging the level for windows will crash the packaged project. The package will give an error that it crashed while loading and quit. This does not ...
This is a common crash affecting Mac users in 4.16 User DescriptionsMacOS High Sierra Beta 2 - Starting a project ...
This is a common crash affecting Mac users on 4.16, it has occurred since at least 4.14. Users have not provided any descriptions. ...
In 4,15, we can use button for swap paint Color and erase color. But, in 4.16 and 4.17, it disappeared ...
Default parameters do not appear to be retained for custom events. This was tested in 4.17 and the issue does not occur in 4.16. Appears to be a regression ...
Affects VR Preview in Editor Reproduced in 4.18.3 CL 3832480 and 4.19 P1 CL 3837072 ...
Having a LevelSequence opened and unhiding a sublevel can break the attachment hierarchy of the actors that are inside the sublevel. This also affects to the sublevel asset itself. ...
After adding a Cube to the Viewport and creating a Geometry Collection the Editor will crashing in the Vulkan RHI. This crash does not happen in DirectX or if the Geometry Collection is made before ...
When setup for multiplayer, all players are able to move around and control the camera with the analog sticks but button presses of all controllers only affect player 1. ...
Skeletal meshes do not simulate physics when playing in viewport. They are not affected by gravity, nor do they ragdoll. This doesn't occur in UE4/Main. This occurs with Immediate Mode Physics of ...