-The editor will crash when opening a project with the Renderdoc Plugin enabled while the user has Renderdoc installed on their machine. Uninstalling Renderdoc allows the project to open without cra ...
Console Variables settings will not update existing jobs when saved to a preset that they both use. ...
Console Variables settings will not update existing jobs when saved to a preset that they both use. ...
Several users have reported crashes when attempting to open the OculusVRDarts game we offer in our [Link Removed] Instead of allowing the engine to crash, we should handle this issue gracefully and ...
REGRESSION: Does not occur in 4.25 User is not able to use the Assign node with wildcard containers. The node is always made with single value parameter inputs and will generate compile errors. ...
With the rework of IP address resolution in 4.25, this assert now occurs. When no packet handler is used, UPendingNetGame::InitNetDriver calls SendInitialJoin() immediately, before async address res ...
"FMallocUnused" is immediately bellow 0. "Untracked" is reported to go below 0 after very long playtimes (over 36 hours). Reported in version 4.25.3(CL 13942748). Tested and found negative values f ...
After creating new material and inputting a texture coordinate node, and connecting with two mask nodes for R and G, then connecting to "Make Float 4" nodes, the values in the Alpha Channel don't ma ...
r.HZBOcclusion 1 gives incorrect results with split screen on D3D11. With -d3d12 it renders correctly. It also renders correctly if the RenderDoc plugin is enabled or the editor is running with -on ...
When importing static mesh from USD file then it has the wrong amount of UV channels. Selecting a UV channel shows an empty area in the viewport. Regression: YES - not reproduced in 4.25.3 produc ...