Packaged Build Crashing When Activating Particle System with Instanced Parameters

UE - Graphics Features - Jun 17, 2016

This crash only seems to be occurring in a packaged game, and it has not been able to be reproduced in a clean project following the steps that the user provided. ...

UnrealFrontend Plus button has an odd size

UE - Platform - Console - UnrealFrontend - Jul 20, 2016

The Plus button on the right side of the Custom Launch Profiles row in UnrealFrontend is stretched vertically. ...

WmfMedia: Cannot load media with multiple tracks of the same type

Media Framework - Aug 31, 2016

The currently implementation of WmfMedia player initialization is incorrect in that it creates a playback topology that includes all source tracks, but some of them are disabled. The intent was to e ...

Changing character collision at runtime results in erratic physics behavior

UE - Simulation - Physics - Sep 25, 2015

Using SetCollisionObjectType at runtime to change the collision channel of a character results in different results than expected. Project: [Link Removed] ...

Some textures don't work with particle cutouts

UE - Graphics Features - Jun 2, 2016

Some textures don't work with particle cutouts [Image Removed] ...

[CrashReport] Crash When Enabling OSVR Plugin

UE - Platform - XR - May 11, 2016

The editor is crashing when the OSVR plugin is enabled. Error Message: Unknown exception - code c06d007e (first/second chance not available) Source Context: 465 // Assign the already load ...

Wheels become detached from vehicle if simulate physics is switched.

UE - Simulation - Physics - Oct 19, 2015

If Simulate Physics is turned off / on for a vehicle, the wheels will become detached from the vehicle and keep rolling if they were rolling at the time that Simulate Physics was turned off. ...

Attempting to record a demo in PIE causes a crash

When you try to use the console command "demorec" to record a demo in PIE, a crash occurs. Note: This did not occur in 4.8.3 but another crash happened when trying to run the "demoplay" console com ...

Movie playback not keeping texture filtering settings when switching contexts

UE - Platform - Mobile - Feb 3, 2017

Appears some Android OpenGL drivers are not preserving the texture filtering when changing render contexts. Added saving and restoring it in context cases. ...