Issue was noticed by Grayson in For.tnite/Main. Regression: No this occurred similarly in 4.27 still not 100% repro but some modification in sequence triggered toggling the mute track ...
Shadows cast on a translucent forward shaded materials renders with jagged edges. In 4.27 the edges are different with some jagged points only those points are not as prominent. [Link Removed] ...
Occurs 3/3 Times *Regression *does occur: Tested in //UE4/Release-4.27.2 @ CL18319896 and all frames were able to be deleted from the Aim_Space_Hip Animation sequence. ...
When attaching a Render Target to SceneCapture2D the user is shown a checkerboard instead of the capture. The sample image shows the capture but not when it's opened. This also occurs in UE 4.27 ...
This is not a regression. Tested in //UE4/Release-4.27 CL18319896. The crash occurred. Crash occurs while replacing a Widget Component with a user created Text Block blueprint. ...
Reproduced 6/6 times. This seems to affect all "Set" functions for Geometry Collection Components, such as Setting Object Type from Static to Dynamic, or changing Collision Type. ...
The ACL codecs are generating jitter in the animations on the linked UDN. This may be related to the large scale that's being applied to the root bone in the skeleton. This appears to be a regress ...
Datasmith imports in UE do not render materials due to missing material function. Works in UE 5.6 main but not UE 5.5 or 5.4 ...
Get VR Focus State will cause a crash if used without a HMD device on ...
A user has reported a problem where the directory that is output from FindAllPakFiles is not compatible with the StreamableManager::RequestAsyncLoad function and will cause a crash if using the two ...