Sequencer does not refresh on creating a new camera if Default Property Tracks is empty

UE - Anim - Sequencer - Jan 24, 2017

If CineCameraActor's Default Property Tracks setting is empty, doing add camera in sequencer does not update the content of Sequencer. One needs to close then reopen Sequencer to see the added Camer ...

Player Controller does not handle multiple CharacterMovement movement modes

UE - Gameplay - Blueprint - Feb 6, 2018

From Bug Submission: The variable in the image I attached is unable to distinguish between multiple characters all possessed by the same player controller. So if one character has this variable set ...

Blueprint deleting Variables, kills function parameter shortcuts with same name

UE - Gameplay - Blueprint - Apr 4, 2018

When deleting a variable that shares a name with a function parameter. The references to the function will be deleted as well. ...

IsEditorOnly Components hidden from Level Viewport

UE - Gameplay - Apr 13, 2018

Components of Static Actors seem to be hidden in the Editor Details panel whenever IsEditorOnly is selected. ...

Light in Volumetric Fog offset in VR with Instanced Stereo and Forward Shading enabled

UE - Platform - XR - May 10, 2018

Light inside Volumetric Fog is offset in the right eye when viewing in VR with Forward Shading and Instanced Stereo Enabled If just Forward Shading or Instanced Stereo is enabled, this does not occ ...

Pressing ESC while on a drag operation makes drag visual to be disappeared and OnDragCancelled not to be called.

UE - Editor - UI Systems - Dec 11, 2018

DragDropOperation is removed when pressing esc button. but this is skipping OnDragCancelled so it can disrupt user's UMG drag operation logic.  ...

4.22.1 Crash in FVulkanResourceMultiBuffer::Lock

UE - Rendering - Architecture - RHI - Jul 31, 2019

Vulkan Multibuffer Lock mechanism for ReadOnly does not appear to be implemented. Temporary workaround has been provided to licensee. ...

4.23 UpdateGrass took twice time than 4.22

UE - World Creation - Worldbuilding Tools - Foliage - Sep 12, 2019

Widget Components Add Thin Black Outlines to Images

UE - Editor - UI Systems - Dec 13, 2019

When a slate element that uses a png with a transparency the edges have a black outline. When the Widget3DPassThrough material is applied to the widget the effect is lessened, but is the outline sti ...