Editing multiple Math Expressions will crash the editor. ...
A user pointed out a potential to have an index out of range error in the source code. There are also a few magic numbers scattered around in this function. ...
If a user is using PIE and presses the twin stick shooter character blueprint against corners in the Example Map, it will clip through the objects and cross over to the outside of the map. Additiona ...
Crashes in UGameplayStatics::GetPlayerController, probably because World is NULL. When you package this vehicle game setup or play in standalone, the game will crash. 4.6.1 release crash (Standalo ...
Foliage that has been deleted in 4.6 will return when a project is migrated to 4.7. ...
When deploying a Third Person Template project to a Mobile device, there will be no dynamic shadows in the level coming from the character. Shadows are shown in 4.6.1 but not in the changelist provi ...
After enabling Light Propagation Volumes with the console variable r.LightPropogationVolume=1, opening or creating a material with the subsurface profile model will crash the editor. Broken in 4.6. ...
When Using mobile preview in the 4.7 preview build, or in the changelist provided, Dyanmic lighting is not showing shadows when changed to movable. Following the steps below, you will see no shado ...
When a build has been packaged using shipping options, square root falloff settings cause landscape to incorrectly render. Note: When downloading the files, please note that the WindowsNoEditor fo ...