When moving nodes in materials and blueprints using the undo option doesn't undo the movements made by the arrow keys. This issue affects anything that uses nodes on an event graph. ...
This is a trending crash after the 4.17.2 hotfix, although it has existed since the 4.16.1 hotfix. User Descriptionswas creating a new graph in a blueprint ...
When using On Url Changed event on mobile devices, the event does not appear to fire as expected. Tested on iphone 5 As a note: The function GetUrl appears to be similarly affected. ...
Some changes were made to the Levels window for 4.17 which allowed sublevels to be organized into folders. It appears a side effect of this change was that levels can no longer be manually reorganiz ...
When clicking on a actor in the World Outliner while the Details tab is docked to it, it switches over to the Details tab. This bug was not present in 4.17.2 but is in 4.18 and 4.19. ...
In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called Install_UE4Game-armv7-es2.bat. This also affects the Uninstall_*.bat ...
Pixels seem to stop updating in the path tracer when a camera stops moving in sequence. Old color values from objects that have moved seem to still affect pixels they should not. ...
It seems like setting Custom Time Dilation on the Player Camera Manager does not affect the amount of time it takes to blend between cameras with Set View Target With Blend. ...
Reproduced 6/6 times. This seems to affect all "Set" functions for Geometry Collection Components, such as Setting Object Type from Static to Dynamic, or changing Collision Type. ...
Calling the teleport node after the Add Movement Input nodes affects movement by preventing the character's capsule from updating, causing the mesh to hit the top of the capsule during the jump anim ...