If you have a Gameplay Effect that uses an Attribute Modifiers, and this modifier has Target Tags specified, the modifier is applied unexpectedly:Adding a Required tag on the Target, the modifier do ...
'Decal Blend Mode' in the Result node is missing. The user that reported this noticed it when converting from early access to Preview 1. Their emissive decals stopped blending. ...
While trying to create a C++ actor to test if it can be created with a custom Copyright notice specified in Project Settings, the Live Coding window returns a "Build failed" and error of: "ERROR: U ...
'Open Help Url' on the 'DocumentaionLink' in templates leads to a private Youtube playlist from 4.8 instead of more recent documentation or updated videos. ...
Checking block/fail tests for ARCore on Android. Packaging ARDebugCheck to test that planes appear on screen reveals that they do not correctly appear. Settings have been confirmed per testrail and ...
Granular Synth Component is not generating a sound as it previously did. ...
MetaSound Sources containing a reference to a MetaSound asset changes names if the referenced MetaSound asset is duplicated. This only happens every time the original MetaSound asset is duplicate. I ...
Highlighted by Crystal Dynamics here: [Link Removed] ...