Node comments do not save if a blueprint is closed and re-opened when the comment is ended by using LMB on the event graph as opposed to pressing Enter. Regression (no) issue (does) occur in 4.11. ...
Gameplay Ability BP is being set to dirty when function is removed from an unrelated actor Blueprint. Reported by Licensee in 4.8.3 QA Build, Reproduced using Fortnite - CL - 2661312 ...
Discovered this while doing RC candidate testing for 4.13 Works fine in all other use cases: Nougat devices that support Vulkan Marshmallow devices that support Vulkan Marshmallow devices that don' ...
The compile toast notification read that it was successful, then the Editor crashed about 10 seconds later. Error Message in Crash Reporter: Access violation - code c0000005 (first/second chance n ...
Widgets can no longer take focus after clicking somewhere other than the widget itself. The input mode appears to change, but does not change back when clicking widgets Note: This issue did not app ...
Construction script does not properly find location of socket if parameter changed in details pane. If the actor is moved in the viewport, it prints as expected. Regression (yes) issue (does not) ...
Right clicking in the event graph of a Blueprint to bring up the Context Menu results in the user having to click on the search field to make it active on Macs, whereas this is not the case for PC's ...
When a variable of type AssetID is set to an asset on another level, the reference to the second asset is lost after reloading the project if the second asset is renamed. Regression: No - this beha ...
Possessing a pawn on a second client while using a dedicated server prevents the pawn from moving until net.shareshadowstate is set to false. This appears to be a regression. I was not able to repr ...
It is expected that cooking, including COTF, will fix-up all string asset references. There were a few reasons this wasn't happening, but we should get these fixes into 4.15 as the impact was worst ...