When using the web browser widget, it appears that some mouse input is ignored. In this example the handles that were working in previous versions of the engine are now ignored and do not receive in ...
The user is not able to replace the animation asset (sequence or composite) in a sequence player node with an animation composite by dragging the asset onto the node, even though an animation compos ...
We don't currently multiply by the parent widget's color and opacity when calculating the color and opacity of a text block's outline. Since color and opacity are precalculated before the outline is ...
Looks like we are hitting a check when you try and change the default widget class for this. ...
[Link Removed] ...
A user has reported an issue about scroll bars having a minimum size in UMG and Slate code, causing them to not scale correctly when the scroll box is at a smaller size. This affects both horizontal ...
Crash when closing the editor during Play if a web browser widget is in use. A web browser was added to the screen during Play in Editor. After this the editor is close via the [X] in the upper righ ...
When dragging and dropping a widget onto an old slot, it resulted in a crash on exit. ...
If a variable is moved to a category outside of the default and then the user compiles the blueprint then the category will be erased and the variable will be put back in the category it was origina ...
When Text in umg is moving the drop show for that text lags behind the text itself. This can cause a flickering effect. ...