Certain levels have little lighting in ContentExamples on Mac

UE - Graphics Features - May 4, 2017

Certain levels have really dim lighting in ContentExamples on Mac. This does not occur in //UE4/Release-4.15 on CL 3416026. Maps tested so far where the issue is noticeable: Navmesh UMG ParallaxOc ...

Rotation Not Always Replicated When bUseControllerRotationYaw is Set to False

UE - Networking - May 19, 2017

Rotation does not always appear to be replicating when bUseControllerRotationYaw is set to false on the Character's class. This seems to occur 4/5 times. There are the occasional times where telep ...

Unable to summon Preview Scene Settings from Viewport menu

OLD - Anim - Sep 15, 2017

REGRESSION: Yes, does not occur in 4.17.2 User is not able to summon Preview Scene Settings from the Viewport Menu. Still works if the user selects it from the Window > Preview Scene Settings opti ...

Crash closing Parent and Child blueprint after renaming variable

UE - Gameplay - Blueprint - Oct 4, 2017

REGRESSION Uncertain, was not able to repro in 4.17 with these steps. But I also can't repro with another version of QAGame in Binary editor. Crash occurs when the user closes a parent and child b ...

Navmesh does not update when undoing the scaling of Navmesh Bounds Volume

UE - AI - Oct 10, 2017

REGRESSION: Yes, does not occur in 4.17.2 Navmesh does not automatically update when the user undoes the scaling of a nav mesh bounds volume. This issue occurs with both changing the scale in the ...

Destructibles are not rendered correctly when fractured if Support Compute Skincache is enabled

UE - Simulation - Physics - Destruction - May 8, 2018

The rendering of the fractured pieces of a destructible is incorrect when Support Compute Skincache is enabled. The physics of the fractured mesh simulates correctly but the pieces do not render pro ...

Assert caused by using FText::FromStringTable to initialize a FText property in the constructor of a UStruct based off FTableRowBase

UE - Foundation - Core - Jan 4, 2019

When using FText::FromStringTable to initialize an FText variable in the constructor of an FStruct that inherits from FTableRowBase, an assert is caused due to recursion. The assert is as follows:As ...

Unable to connect to a pixel streaming server via a Web Browser widget on Android

PixelStreaming - Apr 3, 2019

A user has reported that connecting to a Pixel Streaming server results in a failure if you are attempting to do so from a Web Browser widget on Android. When attempting to test this in Main, I was ...

Float values are changed slightly in blueprints

UE - Editor - UI Systems - Slate - May 23, 2019

Some float values appear to be slightly altered when they are input into a float field in blueprints. For example 2.6 will be changed to 2.599999. Regression: This did not appear to occur in the 4 ...

[Feature Request] ReferenceViewer: Add "Manage Collections" in context menu

UE - Editor - Content Pipeline - Content Browser - Oct 29, 2019

In 4.23, the reference viewer has a static collection filter function. However, We cannot manage static collections. Only new collections can be created from dependencies or referencers via "Make co ...